A Study of Balance Flow and Balance Capacity by Simulation
|關鍵字:||平衡產能;平衡流量;限制理論;制約;瓶頸;混線生產;Balance Capacity;Balance Flow;Theory of Constraints;Constraint;Bottleneck;Multi-type production|
What is the concept of Balance Flow? Balance Flow is the product under the Law of Nature. It is also the reflection of Dao. The purpose of Balance Flow is to determine the constraints (bottleneck) within the system, and allowing the system to function under these constraints. Improving these constraints within any system is able to increase system performance effectively. This concept not only improves system productivity, but also can apply in many other areas. This research was built on the Dice Game Theory designed by Alex. Knight with some improvements, it allows the users to proceed the stimulation using theoretical setting, in order to study the differences between Balance Capacity and Balance Flow. Via stimulating system, to improve the limited on Constraints Theory, to understand the issues that can’t to be understand easily, in order to fulfill the purpose of promotion and education. In this study, it provides 8 different experiment models of stimulation process. Implementing the concept of Balance Flow into the Balance Capacity, and Multi-type production stimulation model is differing from the Dice Game Theory designed by Alex. Knight, which allow users have greater depth understandings of the concept of Balance Flow. Within all the complex stimulating models, a simplify principal is hidden, only a very few variables or a single variable able to hold the constraint of the system. By changing the variables, will result in the increasing production target of overall system.