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Issue DateTitleAuthor(s)
2000利用骨架的三度空間物體變形張華宇; Hua-Yu Chang; 李嘉晃; Chia-Hoang Lee; 資訊科學與工程研究所
1998簡化骨架表達法及其在工件分類之應用陳建任; J. R. Chen; 巫木誠; 莊榮宏; M. C. Wu; J. H. Chuang; 工業工程與管理學系
1997應用位能場模型於三維物體之骨架抽取柯敏棋; Ko, Min-Chi; 莊仁輝; Jen-Hui Chuang; 資訊科學與工程研究所
1997方格與蜂巢型影像細線方法研究周全筆; Chou, Chyuan-Bii; 蕭培墉; Hsiao Pei-Yung; 資訊科學與工程研究所
1998中國水墨畫的模擬與合成翁山然; Shan-Zan Weng; 施仁忠; Zen-Chung Shih; 資訊科學與工程研究所
1996A neural network approach to the classification of 3D prismatic partsWu, MC; Jen, SR; 交大名義發表; 工業工程與管理學系; National Chiao Tung University; Department of Industrial Engineering and Management
1-Aug-1996An algorithm for converting the contour of a 2D workpiece into a rectilinear polygonWu, MC; Wang, JT; 交大名義發表; 工業工程與管理學系; National Chiao Tung University; Department of Industrial Engineering and Management
1-Feb-2006An A-trimmed skeleton for modeling the global shape of polygonsWu, MC; Chen, JR; Chuang, JH; 資訊工程學系; 工業工程與管理學系; Department of Computer Science; Department of Industrial Engineering and Management
1993A skeleton-retrieving technique for aiding modular-fixtures designWu, M. -C.; Yen, J. -Y.; 工業工程與管理學系; Department of Industrial Engineering and Management
2009利用最小周長函數之三維網格骨架擷取紀弘軒; Ji, Hong-Xuan; 莊榮宏; Chuang, Jung-Hong; 多媒體工程研究所